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<title>rockmetalray's CGPortoflio Gallery</title>
<link>http://rockmetalray.cgsociety.org/gallery/</link>
<description>rockmetalray's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Exterior viz</title>
	<link>http://rockmetalray.cgsociety.org/gallery/675359</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1221549328_small.jpg"><br><br>Well, I did this one at RIFT AS. Straight forward job. poly model. I'm currently looking for a job!]]>
	</description>
	<pubDate>Tue, 16 Sep 2008 07:15:33 +0000</pubDate>
	</item>
	<item>
	<title>Shlickage :)</title>
	<link>http://rockmetalray.cgsociety.org/gallery/609472</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1205750885_small.jpg"><br><br>Hi there, long time, no finished work posting..<br />
<br />
Inspired by some fotos I've found on the net way back, I made this for my portfolio. The main design is not by me (can't remember where some of the ref.pics came from...way back as said.:/).But mostly this piece is inspired by various Italian designers.<br />
<br />
Mostly this was a study of light and materials when working in LWF method. All materials are customized for LWF gamma 2.2 in Vray. <br />
<br />
The floor was the hardest part. Getting the reflectionmap to look right,with a subtle bump was a challenge. <br />
<br />
All done by me in 3dsmax 2008, rendered in Vray. Added a some boost, an AO pass and Dof in PS. Also added a bit noise on the carpet in PS.<br />
<br />
Have to give credit to Treddi.com for the lamp right, and the sofa was a low poly freemodel which I modified pretty heavily. Yeah, also evermotion plants.<br />
<br />
C&amp;C are always cool..]]>
	</description>
	<pubDate>Mon, 17 Mar 2008 10:48:07 +0000</pubDate>
	</item>
	<item>
	<title>THREE STORY BUILDING - Viz</title>
	<link>http://rockmetalray.cgsociety.org/gallery/533794</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1188287921_small.jpg"><br><br>Yowsa..<br />
<br />
Latest job, here. Done for Arne Hauger Arkitekter in Norway. Main goal was showing the new 3story building in harmony with existing environment.The extra, third floor was the keyword, to show that it's not too tall..<br />
Based on blueprints on PDF, Pretty straighforward job. polymodelling, cam.matched on gefuhlen and eye but i had references for the house on the right.<br />
<br />
LWF, gamma 2.2 method, PS for post.<br />
<br />
comments welcome!<br />
]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 07:58:44 +0000</pubDate>
	</item>
	<item>
	<title>Natholmen - exterior viz</title>
	<link>http://rockmetalray.cgsociety.org/gallery/613894</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1206635608_small.jpg"><br><br>starigh forward job i did last year....]]>
	</description>
	<pubDate>Thu, 27 Mar 2008 16:33:32 +0000</pubDate>
	</item>
	<item>
	<title>Bjerke Panorama - Interior Viz</title>
	<link>http://rockmetalray.cgsociety.org/gallery/529766</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1187272450_small.jpg"><br><br>Well, another interior here..Walls and windows were given to me. Kitchen chairs are modified library models.Some plants and the apples are libr.models.Rest of the modelling, textures,lighting by me. Custom furniture made from photo-refs. <br />
<br />
some post in PS, mainly levels..<br />
Comments welcome! ]]>
	</description>
	<pubDate>Thu, 16 Aug 2007 13:54:16 +0000</pubDate>
	</item>
	<item>
	<title>interior</title>
	<link>http://rockmetalray.cgsociety.org/gallery/501731</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1180516468_small.jpg"><br><br>Standard job for client.]]>
	</description>
	<pubDate>Wed, 30 May 2007 09:14:30 +0000</pubDate>
	</item>
	<item>
	<title>Norwegian house: Exterior viz</title>
	<link>http://rockmetalray.cgsociety.org/gallery/420988</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1161687097_small.jpg"><br><br>Hi there!<br />
<br />
This is a reworking of a commercial job I did a couple of months ago. I wasn't satisfied with the result, though the client was,  so here it goes. (Also I have new monitor and pc and it seemed the last monitor i used were too bright)<br />
<br />
The blueprints did give me some indications how the topology of the land was ( the curving downwards right), but it was up to me mostly.<br />
<br />
Been using LWF method in Vray 1.5 RC 2 here and it looks good and its fast but there are problems rendering heavy scenes with displacement and so on.<br />
Rendering time 800x600 was approx 2 hours on 1 AMD Opteron 270(dual thread), 2 GB RAM.<br />
<br />
Vegetation (trees, hedge,flowers) is Onyx and I've also used some library-plants and a few library models. <br />
<br />
Some post in PS mainly color correction and DOF with the cool  DOF Pro plugin.<br />
<br />
Everything else is modelled, textured, lit and rendered by me. No cad files were used here.<br />
<br />
Anyway, thought this turned out pretty ok, so what do u think?<br />
<br />
Raymond<br />
<br />
edit:typo<br />
<br />
]]>
	</description>
	<pubDate>Tue, 24 Oct 2006 10:51:40 +0000</pubDate>
	</item>
	<item>
	<title>Hot Summer Afternoon - Interior</title>
	<link>http://rockmetalray.cgsociety.org/gallery/492094</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1178132647_small.jpg"><br><br>Hi!<br />
<br />
My latest job.The concept brief was &quot;maritime inspired&quot;. I got photoreferences for the furniture. Custom modeled furniture was required, but plants and white chairs were library models. yeah, also that little ol' ship there<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />,free model. <br />
<br />
Anyways, this is the first time I've gotten results with Vray Sun/Sky that I'm pleased with regarding quality and time. Never used it on a commercial job before.<br />
<br />
C&amp;C welcome of course! cheers!]]>
	</description>
	<pubDate>Wed, 02 May 2007 19:04:09 +0000</pubDate>
	</item>
	<item>
	<title>Visualization: Hotel </title>
	<link>http://rockmetalray.cgsociety.org/gallery/463993</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1171543837_small.jpg"><br><br>Hi there!<br />
<br />
Latest job, fresh off the press. Apartmentshotel in the mountains of Jotunheimen in Norway. <br />
<br />
Was fun to match this backgr. pic since the sun was very low and  it was not hitting the foreground. Have to mention, the clip-art people was wanted by the client. The roof could be better I know.<br />
<br />
Polymodelling, straight forward actually.<br />
some post in PS: color correction mainly and Dof.<br />
<br />
C&amp;C welcome of course!]]>
	</description>
	<pubDate>Thu, 15 Feb 2007 12:50:40 +0000</pubDate>
	</item>
	<item>
	<title>Interior:chillounge</title>
	<link>http://rockmetalray.cgsociety.org/gallery/301906</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1134499953_small.jpg"><br><br>Hi!This is for my portfolio. Wanted to make a visualization a bit out the ordinary. Tried to recreate the feeling of a cloudy day.<br />
C&amp;C are always cool!<br />
Raymond<br />
]]>
	</description>
	<pubDate>Tue, 13 Dec 2005 18:52:37 +0000</pubDate>
	</item>
	<item>
	<title>Mamas little Devil</title>
	<link>http://rockmetalray.cgsociety.org/gallery/405476</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1158334040_small.jpg"><br><br>Job done 1 and half year ago. thought u might wanna see it.]]>
	</description>
	<pubDate>Fri, 15 Sep 2006 15:28:11 +0000</pubDate>
	</item>
	<item>
	<title>Visualization</title>
	<link>http://rockmetalray.cgsociety.org/gallery/296434</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1132765124_small.jpg"><br><br>An exterior I made for an client 6 months ago. The model is based on blue prints of an actual model. Standard poly modelling and vray for rendring. Photoshop for compositing.The background photo is the actual spot where it later would be built.<br />
C&amp;C welcome of course!<br />
Raymond<br />
]]>
	</description>
	<pubDate>Wed, 23 Nov 2005 16:58:45 +0000</pubDate>
	</item>
	<item>
	<title>313</title>
	<link>http://rockmetalray.cgsociety.org/gallery/407823</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/95318/95318_1158826320_small.jpg"><br><br>good old 313. 3 years old. first Cgtalk submission. Got a new monitor now, so I color corrected it a bit.]]>
	</description>
	<pubDate>Thu, 21 Sep 2006 08:12:03 +0000</pubDate>
	</item>
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